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Superwoman
Justice League · Tier 9
Stats
The range each stat rolls in — a higher rarity pushes you toward the top of it. See how stats work.
- Defense55–75
- Utility30–40
- Attack70–97
- Speed45–55
Abilities
- Battle ChargeCharge into battle, dealing knockback and damage to anyone that gets in your way. It has a cooldown of 15 seconds.
- [PASSIVE] Fire ImmunityYou are immune to fire damage from flames, lava, and burning.
- [PASSIVE] FlightBoost yourself off the ground, giving you the ability to fly through the air with ease. You can double tap your spacebar to enable a Creative-style flight. Sprinting while in the air will enable Fast Flight. If damaged, you will receive the Grounded effect, making you unable to use the Fast Flight boost while slowing your movement during Creative Flight.
- [PASSIVE] Poison ImmunityYou are immune to poison damage.
- Heat VisionUse your powers to blast heat out of your eyes to cause intense injury upon anyone it's used against. As your cooldown raises, your DPS will increase. You cannot use Heat Vision with Frost Breath or Super Breath held down. It can last for 10 seconds.
- [PASSIVE] Solar GlareAdds a red glare to your eyes. Toggleable with the cosmetic keybind.
- [PASSIVE] Night VisionAdjust your sight to the darkness around you, giving you the ability to see.
- Ground Pound/Power DiveRise up into the air, slamming down to deal damage to your enemy while leaving them confused. If in the air, Ground Pound will switch into Power Dive, which slams you into the ground, dealing AOE damage to all those in radius.
- Lasso GrabThrow your lasso around your opponent, giving them the Stun effect until they break out. It has a cooldown of 32 seconds.
- Enhanced ReflexesUsing your immense speed, you slow time around you, stunning enemies as long as you keep continuously moving. Movement Requirement: You must be moving for the stunning effect. Standing still or moving too slow will not affect enemies.
- Thunder ClapSlam your hands together, creating a shockwave that damages surrounding enemies. It has a cooldown of 15 seconds.
- [ULT] Solar AbsorptionTaking in the sun's rays, you gain a boost to damage, slight regeneration, as well as lower cooldowns across all abilities. While active, you also gain Armored Flight, being able to fly even while hurt. It lasts for 20 seconds, with a cooldown of 145 seconds. Your cooldown will not recharge during the night.
A version of Wonder Woman. Crafting it needs a full Wonder Woman as well as its own ingredients — which also means two shiny rolls.
Suit Bench recipe
Shiny grinding? Plan a batch →Click any ingredient to see how to craft it.
- Black Dye ×1