← Abilities

Enhanced Reflexes

You accelerate until the world may as well be standing still. For the duration, everything nearby drops into slow motion while you keep four fifths of your own speed, and arrows already in flight hang almost still in the air.
Enemy Effects: Everything in range is Outpaced - still free to act, but in slow motion. How far each one is slowed depends on how fast it already was, so a speedster keeps far more of its motion than a bystander does, and anyone running Enhanced Reflexes of their own is untouched.
Interruption: Any damage at all snaps you back into normal time and starts the cooldown early. This ability's own cooldown always ticks normally. Everyone caught in it recovers cooldowns at 1/5th speed.