Old Man FlashTier 8

Affiliation
Justice League
Version of
The Flash

Ultimate

  • Super Sonic Punch

    Rush forward at high speed, letting out an explosion of damage upon contact with any entity. The longer you move, the faster you go, building up potential damage.

Moves

  • Lightning Throw

    Rush forward before stopping in place to throw lightning out from your hands, damaging anything it hits while also applying Slowness. You must be running to use the ability.

  • Whirlwind

    Run around in a circle, creating a Whirlwind that sucks in nearby targets, launching them up while dealing damage and giving them Weakness.

  • Sonic Vortex

    Moving your arms at high speed, you create a vortex around you, dealing heavy knockback against any nearby entities whilst also damaging them.

  • Speedster Punches

    For a few seconds, automatically turn to and punch the closest enemy within 2 blocks, over and over. Hits cause Bleed and have a chance to Stun.

  • Lightning Slam

    Slam the ground, dealing damage and stunning any nearby enemies with the stun effect. It has a cooldown of several seconds.

  • Enhanced Reflexes

    You accelerate until the world may as well be standing still. For the duration, everything nearby drops into slow motion while you keep four fifths of your own speed, and arrows already in flight hang almost still in the air.

  • Fake Out Parry

    If damaged while this ability is active, you will teleport to your opponent, dealing damage and giving you the chance to attack them further. The window lasts for several seconds, with a cooldown of several seconds.

Passives

  • Super Speed

    When running, you leave behind a trail of mirages of yourself alongside a lightning trail.

  • Water Runner

    You move so fast that you have the ability to run on water as if it was solid ground.

  • Wall Run

    Lets you sprint along walls for mobility.

Utility and cosmetic

  • Quantum Tunneling

    Rush forward, phasing through any wall or attack you come into contact with.