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John Jones
Justice League · Tier 9
Stats
The range each stat rolls in — a higher rarity pushes you toward the top of it. See how stats work.
- Defense60–80
- Utility30–35
- Attack75–98
- Speed45–55
Abilities
- [PASSIVE] FlightBoost yourself off the ground, giving you the ability to fly through the air with ease. You can double tap your spacebar to enable a Creative-style flight. Sprinting while in the air will enable Fast Flight. If damaged, you will receive the Grounded effect, making you unable to use the Fast Flight boost while slowing your movement during Creative Flight.
- Heat VisionUse your powers to blast heat out of your eyes to cause intense injury upon anyone it's used against. As your cooldown raises, your DPS will increase. You cannot use Heat Vision with Frost Breath or Super Breath held down. It can last for 10 seconds.
- Thoracic InvasionLaunch yourself at your current target, phasing your hand through their chest as they are stunned, on top of giving them Weakness, Nausea, Slowness, and Wither.
- Psychic InvasionInvade your enemies mind, dealing damage and making them seeing visions through the Invaded effect. It has a cooldown of 15 seconds.
- Psionic PushThrow your enemies back with your mind, dealing knockback and damage. It has a cooldown of 14 seconds.
- MalleabilityUse your unique physiology to extend your arms, giving extended block reach and attack range. It lasts for 12 seconds, with a cooldown of 16 seconds.
- Toggle IntangibilityYou gain the ability to phase through solid blocks. However, if damaged, your Intangibility ends and your cooldown will go up by 4 seconds, maxing out at 20 seconds. When nearby Bedrock, Obsidian, or Barrier Blocks, your Intangibility will be disabled, allowing for the creation of Intangibility-Proof areas.
- Toggle InvisibilityBend the light around you to render yourself invisible to all. If damaged, your Invisibility ends.
- Fake Out ParryIf damaged while this ability is active, you will teleport to your opponent, dealing damage and giving you the chance to attack them further. The window lasts for 12 seconds, with a cooldown of 20 seconds.
- [PASSIVE] Fire WeaknessFire exposure inflicts additional debuffs.
- [ULT] Enemy MimicWhen activated while looking at a player wearing a different suit, you will become their character for 2 minutes, gaining a temporary 100 health. Once that 100 health is depleted, you return to your Martian form, back at your health prior to transforming. Your cooldowns will be scrambled upon transforming back.
- [COSMETIC] ShapeshiftTemporarily transform yourself to appear like another character in the mod. You get a choice between 5 different suits to morph into. Check your Cosmetic Keybind to use the ability.
- [PASSIVE] Poison ImmunityYou are immune to poison damage.
A version of Martian Manhunter. Crafting it needs a full Martian Manhunter as well as its own ingredients — which also means two shiny rolls.
Suit Bench recipe
Shiny grinding? Plan a batch →Click any ingredient to see how to craft it.
- Cookie ×1
- Gold Ingot ×1
- Chain ×1