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Hawkgirl Yj

Justice League · Tier 8

Abilities

  • [EQUIP] Nth Mace
    Equips an Nth Metal Mace. It can be thrown, electrifying enemies on hit and rarely applying the Stun effect.
  • [PASSIVE] Flight
    Boost yourself off the ground, giving you the ability to fly through the air with ease. You can double tap your spacebar to enable a Creative-style flight. Sprinting while in the air will enable Fast Flight. If damaged, you will receive the Grounded effect, making you unable to use the Fast Flight boost while slowing your movement during Creative Flight.
  • Battle Charge
    Charge into battle, dealing knockback and damage to anyone that gets in your way. It has a cooldown of 15 seconds.
  • Evade/Wing Evade
    Throw yourself back a long distance to avoid any incoming attacks. It lasts for 6 seconds, with a cooldown of 5 seconds.
  • Wing Flap
    Flap your wings, dealing damage and knockback to any nearby opponents. It lasts for 5 seconds, with a cooldown of 9 seconds.
  • Nth Metal Feather
    Throw an Nth Metal Feather at your opponents, dealing the Bleed effect. It has a cooldown of 15 seconds.
  • Lightning Slam
    Slam the ground, dealing damage and stunning any nearby enemies with the stun effect. It has a cooldown of 15 seconds.
  • Mace Twirl
    Twirl your mace around, dealing AOE damage that stuns your opponents. It lasts for 3 seconds with a cooldown of 12 seconds.
  • [ULT] Mace Overcharge
    Overcharge your mace with electricity, dealing more damage with a higher chance to stun your opponents. It lasts for 16 seconds with a cooldown of 105 seconds.
  • [PASSIVE] Electric
    Your hits crackle with energy, occasionally applying the stun effect.

Suit Bench recipe

Click any ingredient to see how to craft it.

Texture

The skin file this suit is painted with, as it looks unwrapped.

Hawkgirl Yj armor texture sheet
Default
Hawkgirl Yj shiny armor texture sheet
Shiny