← All suits

Batwoman

Batfamily · Tier 6

Stats

The range each stat rolls in — a higher rarity pushes you toward the top of it. See how stats work.

  • Defense5055
  • Utility7075
  • Attack5565
  • Speed4555

Abilities

  • [PASSIVE] Acrobatics
    Holding crouch against a wall lets you cling and slide down it. Releasing crouch performs a wall jump. With Acrobatics II, you can double jump. Acrobatics also enables directional dodges: hold your dodge key, then press forward to dodge forward or back to dodge backward.
  • Reload
    Reload any gun you are currently holding in your hand.
  • Detective Work
    You are able to locate enemies from afar. Not even blocks can hide your enemies from sight.
  • Evade/Wing Evade
    Throw yourself back a long distance to avoid any incoming attacks. It lasts for 6 seconds, with a cooldown of 5 seconds.
  • [PASSIVE] Stealth
    If surrounded by darkness, you are able to crouch to turn invisible, shrouding your presence from any onlookers.
  • Use Gadget
    Use your currently equipped Gadget. Your cooldown depends on the selected gadget.
  • [EQUIP] Batwoman Gear
    Equips Batwoman's arsenal.
  • Utility Belt
    Switch through your various Gadgets. You can scroll back by crouching while activating the ability. Your Utility Belt level determines the number of gadget slots available.
  • Deploy Taser
    Equip your taser and right click to use it, stunning your opponent.
  • Grenade
    Throw a grenade, exploding upon contact with your enemies.
  • [ULT] Demolition Expert
    Equip your UMP-45 and grenade launcher, blowing up everything in your path.
  • [PASSIVE] Night Vision
    Adjust your sight to the darkness around you, giving you the ability to see.