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Batman 2004
Justice League · Tier 7
Stats
The range each stat rolls in — a higher rarity pushes you toward the top of it. See how stats work.
- Defense50–60
- Utility85–99
- Attack64–72
- Speed45–55
Abilities
- [PASSIVE] AcrobaticsHolding crouch against a wall lets you cling and slide down it. Releasing crouch performs a wall jump. With Acrobatics II, you can double jump. Acrobatics also enables directional dodges: hold your dodge key, then press forward to dodge forward or back to dodge backward.
- Detective WorkYou are able to locate enemies from afar. Not even blocks can hide your enemies from sight.
- [EQUIP] Grapple GunEquips a Grapple Gun, allowing you to traverse up great heights.
- Utility BeltSwitch through your various Gadgets. You can scroll back by crouching while activating the ability. Your Utility Belt level determines the number of gadget slots available.
- Use GadgetUse your currently equipped Gadget. Your cooldown depends on the selected gadget.
- [PASSIVE] Night VisionAdjust your sight to the darkness around you, giving you the ability to see.
- Expert TacticianStrengthen yourself and other members of your collection, granting Strength and Resistance to them all.
- StalkStalk an opponent by holding down this ability while they're not looking at you. After filling your stalk bar, you will proc the opponent with stun, blindness, weakness, and slowness and gain strength for a short period.
- [PASSIVE] StealthIf surrounded by darkness, you are able to crouch to turn invisible, shrouding your presence from any onlookers.
- [PASSIVE] GlidingTap space while in the air to glide.
- Crowd ControlRapidly slam your fists into any opponent that comes near, auto-locking onto them. It lasts for 5 seconds, with a cooldown of 20 seconds.
- Bat VehiclesHop in your vehicles for quick traversal. If activated on the ground, you will get in the Batmobile. If activated in the air, you will get in the Batwing. If damaged, your vehicle cooldown will go up by 4 seconds, maxing out at 20 seconds. FUEL As you move, your vehicle will lose fuel. Upon reaching 0% fuel, your vehicle will vanish and go on cooldown.
- [ULT] Bat SwarmSurround yourself with bats, dealing AOE damage to anyone nearby whilst applying the Stun effect. It lasts 8 seconds, with a cooldown of 102 seconds.
A version of Batman. Crafting it needs a full Batman as well as its own ingredients — which also means two shiny rolls.
Suit Bench recipe
Shiny grinding? Plan a batch →Click any ingredient to see how to craft it.