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Stats Explained

The 4 Core Stats

Every suit has 4 main stats:
DEFENSE: Raw damage reduction.
UTILITY: Cooldown reduction.
ATTACK: Damage multiplier (melee, weapons, abilities).
SPEED: Movement speed.

Attack

Attack multiplies the damage of your punches, weapons and abilities. The higher it is, the harder you hit.

Defense

Defense reduces the damage you take. The higher it is, the less each hit hurts.

Utility

Utility shortens your cooldowns. The higher it is, the sooner your abilities are ready again.

Speed

Speed sets how fast you move. Suits fall into speed bands, from Slow through Normal and Fast up to Speedster, and each band has its own top speed.

Important Notes

• Displayed Health is actual health * 50.
• Combat stats (Attack, Defense, Utility) do NOT affect Speed.
• Use /thematic ability viewer <id> to see ability stats.